January 13th - February 13th, 2022
Rattlestick Theater Presents
Created and Directed by Martin Boross
Written by Jonathan Payne MAIN CAST LOUIS - Joey Auzenne SOCIAL WORKER - Hope Beaver WALLACE - Shams DaBaron aka “Da Homeless Hero” JOSIE - Bianca Norwood FEATURED PLAYERS Faith Catlin, Chima Chikazunga, Paten Hughes, Mahira Kakkar, Tara Khozein, Michael Laurence, Olivia Oguma, Lisa Ramirez, Keith Randolph Smith, Alok Tewari PRODUCTION STAGE MANAGER - Jessica Fornear PRODUCTION STAGE MANAGER, ZOOM COORDINATOR, & INTEGRATION DESIGNER - Victoria A. Gelling CREATIVE TEAM PRODUCTION DESIGNER - Johnny Moreno SCENIC AND PROPS DESIGNER - Patricia Marjorie COSTUME DESIGNER - Olivera Gajic COMPOSER/MUSIC DIRECTOR - Tara Khozein SOUND DESIGNER - Julian Evans PERFORMANCE TECHNOLOGY DESIGNER - William Fastenow PRODUCTION MANAGER - Kasper Klop GRAPHICS/ANIMATION - Maiko Kikuchi VIDEO EDITOR - Matthew Russell CASTING DIRECTOR - Tara Rubin SCRIPT CONSULTANTS - Shams “Da Homeless Hero” DaBaron, Hope Beaver,
Cassie Dessalines ASSISTANT STAGE MANAGER, HEAD ZOOM MANAGER, ZOOM GAME GUIDE -
Jenna Atherton ASSISTANT STAGE MANAGER, ZOOM MANAGER, ZOOM GAME GUIDE - B. Rafidi ASSOCIATE PRODUCTION MANAGERS - Hayley Kulhmann, Rebecca Schafer TECHNICAL DIRECTOR - Justin Kirkpatrick STREAMING TECHNICIAN - Keenan Hurley ZOOM MANAGER & GAME GUIDE - Carson Crow, Quinn Moran PRODUCTION ASSISTANT - Finbar LaBelle PROPS ASSISTANTS - Federica Borlenghi, Covi Loveridge COSTUME DESIGNER ASSISTANT - Christine Barringer COSTUME INTERN - Stella Feldschuh COVID COMPLIANCE OFFICERS - Coral Cohen, Ryan Colbert, Dorothea Gloria,
Priscilla Villanueva CAMERA B OPERATOR - Niklas Moller CAMERA B OPERATOR - Makoto Sugamatsuo GAFFER/GRIP - Emma Balstad GAFFER - Kat Meister GRIP - Alex Navas SOUND RECORDISTS - David Hocs, Hayler Kuhlmann STREAMING COMPANY - Park Boulevard Productions
PRESS Chris Chambers, Andres Sanchez - The Chamber Group
An interactive, virtual, theatrical game where you encounter firsthand the complex challenges of housing insecurity. You will make a series of decisions over the course of the game, which include: Will your character sleep on the street or sleep in a shelter? What do you do when you get injured on the job or run into someone you know from their past? While some decisions might earn your character money, they may also take a toll on your life expectancy and physical wellbeing.
Photos by Martin Boross
Adapted from STEREO AKT's and Lifeboat Unit's Hungarian production of Addressless. Presented in partnership with Urban Pathways and Community Access. Addressless is made possible in part with support from The Rockefeller Brothers Fund, The Trust for Mutual Understanding, and Faith Catlin and John Griesemer.